Mini Devlog: 1
The demo for the game is now available this includes the first 5 levels in the game, many of the issues in this demo are now fixed in the version that will be released when the full game comes out, on the 20th of June, 26 days from writing this, however why I’m writing this dev log is actually due to the level structure of the game, I want the game to be in worlds of 10 levels each currently as of writing this there are 13 levels in game with 2 extra levels, making up two worlds, however the second world is a different design to the first also introducing a brand new mechanic that is exclusive to this world, and I have writtten this dev long one to ask, what’s ur opinions on this structure of levels and do you think having unique mechanics per world is a good idea? By the end of this week which will be the Sunday the 25th of May, I plan to have 20 levels in total not including extra levels, I will talk about these levels in my next devlog that will come out about then, ty for reading this, please download the demo and give it a go if u haven’t
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A Game About Duality
Status | In development |
Author | AlphaTuskz |
Genre | Platformer, Puzzle |
Tags | 2D, Gravity, Grayscale, Puzzle-Platformer, Unity |
Languages | English |
Accessibility | High-contrast, Textless |
More posts
- Devlog #1 (Talking about my game!)11 days ago
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